Senior Concept artist, with prior experience in games since 2008.
2008-2009 - Streamline Studios. Texture, 3d and Concept Artist. Focus on textures.
2010-2011 - Freelance. Worked for Streamline and Forge Studios. Crysis 2, F.E.A.R. 3 and an other projects.
2012-2013 - Forge Studios: Senior Texture Artist with some Concept tasks.
2014-2016 - Rimlight Studios: Senior Texture and Concept Artist.
2017 - Self employed, focused on studies, but also had Commissions and freelance
2019-2022 Streamline Studios: Concept artist and Senior Concept artist.
2022-2023 Freelance concept artist and illustrator for Cookie Cutter (indie game).
EDUCATION
2001-2004 BTH Medieteknik.
2004-2006 SOFE: School of Future Entertainment.